5v5 Defense

The best starting defense in 5v5 flag football is three deep and two underneath, with nobody rushing. Five defenders against four eligible receivers leaves exactly one spare player, and the whole of 5v5 defense is deciding where he stands: deep as insurance, on their best receiver, or after the quarterback.

Pick your format

Everything below is written for this format. Press the pill again for all of them.

What changes at 5v5

One spare defender, and every call spends him

Four receivers need four defenders, so a rusher, a spy or a second safety all come out of the same single player. That is why Cover 4 is not offered at this size: four deep out of five leaves one man to cover the entire short field.

The quarterback can run

Plain 5v5 lets the quarterback cross the line, so an unrushed passer who sees green grass will take it. Any defense with nobody rushing needs one player told to watch him once he leaves the pocket.

Nobody may block

With no blocking the sweep is a footrace to the corner, and angles beat speed. The outside defender's job is leverage, never the tackle, which makes the run game here a question of alignment rather than strength.

Start here

  1. 1Where everyone lines up in 5v5The two pictures every sound 5v5 defense starts from, and where the spare player goes in each.
  2. 2Should you rush at all?Plenty of winning 5v5 defenses never do, and this is the decision that sets up every other one.
  3. 3Stop the sweepThe play that beats more youth defenses on a Saturday than anything else, answered with an angle.

Coverages

Five shells written for five a side: where everyone lines up, then Cover 0 through Cover 3. Quarters and the hybrids need more bodies than 5v5 has, so they are left off rather than greyed.

Stop the…

All nine written for 5v5, where nobody may block and a single spare defender is the only help anybody gets.

Fronts and pressure

Rushing is optional here and it always costs your one spare defender. Start with whether to send anybody, then who, then how many.

Other common coaching questions

The rules a defensive coach ends up arguing about, answered plainly.

Every one of the 32 cards on this page has a page written for 5v5.

Draw a 5v5 defense

Drop a coverage on the field, move the defenders, save it for Saturday.

Open the designer