Snap under noise

Fixes: Our snaps are a messOffenseFlag and Tackle

Why it works

A snap that is clean in a quiet practice and late in a game was never really learned, because the cadence was being heard rather than known. Adding noise on purpose in practice is the only way to find out which one you have.

Run it

6 MIN

Twenty snaps on the same count as the quiet drill, then five on a hard count with the noise still going. Stop at six minutes. Compare the clean count to the quiet version out loud, because that number is the whole point of running it.

Say this

“Same cadence, same volume.”

The quarterback does not raise his voice to beat the noise.

“Centre, you know the count. Do not listen for it.”

The snap comes off a rhythm that has been learned rather than heard.

“Nobody flinches at a clap.”

The exchange holds its shape while something loud happens beside it.

“If it is wrong, reset and go again. Do not discuss it.”

The pair keeps the rhythm rather than stopping to sort it out.

Good looks like

  • The snap arrives on the same beat as it did in the quiet version.
  • Neither player looks at the noise once during twenty reps.
  • The quarterback's cadence is the same volume at rep twenty as at rep one.
  • A clap right at the snap changes nothing visible.
  • The clean count is within a couple of the quiet drill, not half of it.

The mistakes

  • Shouting the count louder, which teaches the whole team to wait for loud. On a real sideline he cannot get louder than a crowd, and the snap arrives late.

    Say: “Same cadence, same volume.”

  • Waiting to hear the word before moving. Under noise that word may never arrive clearly, and a centre who needs it is a centre who is half a second late every time.

    Say: “Centre, you know the count. Do not listen for it.”

  • Jumping, looking up, or re-gripping when the noise spikes. Any of the three turns into a bad snap, and all three come from surprise rather than difficulty.

    Say: “Nobody flinches at a clap.”

  • Turning every bad snap into a conversation. In a game there is no conversation, and a pair that needs one has not practised the thing they actually need.

    Say: “If it is wrong, reset and go again. Do not discuss it.”

Easier · 8 to 9

Start the noise pair five yards away and have them clap rhythmically rather than shout. Bring them in a yard at a time as the pair holds up, so the difficulty arrives in steps.

Harder · 12 and up

Let the noise pair move around behind the quarterback as well as shouting, and add a silent count for half the reps. A silent count under noise is the actual road game, and it is worth finding out in practice.