What is the Outside Zone concept in 11v11 tackle football?

Coach Ray Carroll12 seasons, youth and rec flagUpdated
The short answer

In 11v11 football outside zone is five linemen taking a lateral first step toward the sideline and trying to reach the defender outside them, with the tight end on the edge. The back aims at the tight end's outside hip and makes one decision: bounce it if the edge is reached, bang it inside if the tackle got there first, or bend it all the way back if the whole front over-ran it.

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Outside Zone out of Spread Doubles, drawn for 11v11. The stretch. Every lineman takes a lateral first step playside and tries to reach the man outside him, and the back aims at the tight end's outside hip before choosing: bounce it if the edge is reached, bang it if the tackle got there, cut it all the way back if the whole front over-ran it. It is the one run where the back's eyes matter more than the hole, and it is the reason a fast flowing defense can be wrong three different ways on one play.Open this play in the designer →

Why Outside Zone works in 11v11

  • This concept does not exist below nine a side

    Outside zone is not a play, it is an instruction to an offensive line, and flag football has no offensive line and no legal blocking at all. There is nothing left of it to run. That makes this one of the few pages on the site with no flag equivalent to compare against, and it is why the run shelf at 5v5 and NFL Flag stops at ten concepts while this one carries eighteen.

  • The back has three answers, not one

    Bounce, bang and bend are the same call. At five a side a sweep has exactly one destination and the back is running a footrace to it. Here the destination is chosen after the snap based on one defender, and the same play can finish outside the numbers or fifteen yards back across the formation. Coaching the read is most of coaching the play.

  • It is a volume call, and that is the point

    Because the read is about defenders reacting to a picture they have seen, the tenth carry is a different play from the first. Teams that run it twenty times are not being stubborn, they are building the evidence the cutback cashes in. Nothing in a five-player game rewards repetition this way, because there is no front to condition.

  • It makes the defense run sideways to stop it

    A front that stays square gets reached and the ball goes outside. So the defense has to move laterally at the snap, and a defender moving laterally is a defender who is not attacking. Everything else in a zone running game is built on that: the cutback, the play-action, the counter all punish a front that has learned it must flow.

  • One play covers the whole width of the field

    Because the aiming point is a landmark rather than a gap, the same call can hit outside the tight end, inside him, or fifteen yards back across the formation. The defense has to be right everywhere at once, and it only takes one man over-running his responsibility for the ball to come out behind him.

  • It gets better the more you run it

    The read the back is making is about defenders reacting to a picture they have seen before, so the tenth carry is a different play from the first even though the call is identical. Teams that commit to it are not being stubborn; they are building the evidence the later carries cash in.

How to read it

  1. 1

    Aim outside, then be patient

    The first three steps are the same every time, regardless of what you plan to do. A back who has already decided to cut before he gets there tells the defense where the ball is going and removes the whole point of the play.

  2. 2

    Read the man over the playside tackle

    If he is reached, keep going. If he has fought outside, the lane is inside him. That one defender answers the question before the back has to look at anybody else, which is why this can be run fast even though it is a read.

  3. 3

    One cut, then north

    The decision happens once and it happens behind the line. A back still picking at two yards downfield has turned a zone run into a scramble, and pursuit that was beaten by the stretch has caught up while he thought about it.

  4. 4

    Take the backside when they give it

    The cutback is not a broken play, it is the play working. When the whole front has flowed, the biggest space on the field is behind them, and the back who trusts that is the one who breaks the long one.

What changes in 11v11

  • This concept does not exist below nine a side

    Outside zone is not a play, it is an instruction to an offensive line, and flag football has no offensive line and no legal blocking at all. There is nothing left of it to run. That makes this one of the few pages on the site with no flag equivalent to compare against, and it is why the run shelf at 5v5 and NFL Flag stops at ten concepts while this one carries eighteen.

  • The back has three answers, not one

    Bounce, bang and bend are the same call. At five a side a sweep has exactly one destination and the back is running a footrace to it. Here the destination is chosen after the snap based on one defender, and the same play can finish outside the numbers or fifteen yards back across the formation. Coaching the read is most of coaching the play.

  • It is a volume call, and that is the point

    Because the read is about defenders reacting to a picture they have seen, the tenth carry is a different play from the first. Teams that run it twenty times are not being stubborn, they are building the evidence the cutback cashes in. Nothing in a five-player game rewards repetition this way, because there is no front to condition.

When not to call Outside Zone

  • It needs a line that can move laterally

    The scheme asks five men to run sideways and stay connected. A line that is strong but slow will get reached itself, and the play becomes a two-yard loss on the edge rather than a four-yard gain. This is the run that most exposes a mismatch in athleticism rather than size.

  • It is a poor call for exactly one yard

    Every step sideways is a step not forward, and the read takes time the down does not have. On third and inches the answer is something downhill that hits before the defense has finished reacting, which is the opposite of what this asks for.

Take it to your team

Draw your plays in the free play designer, collect them in the flag football playbook builder, and print printable play cards so every player knows them come Saturday.

Open Outside Zone in the designer

Opens this exact 11v11 diagram. Move anybody, change the depths, then save it to your playbook.

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Related questions

What is the difference between inside zone and outside zone?
The aiming point and the first step. Inside zone steps playside but works vertically, and the back is looking for the first crease between the tackles. Outside zone steps laterally and tries to reach the edge, and the back is aiming outside the tight end before he decides anything. Inside zone has its own page on this site, and the Dive page runs the same blocking as a quick hitter.
Can you run outside zone in flag football?
No, and not because it is hard. Blocking is illegal in every flag rule set on this site, so a scheme that consists entirely of blocking rules has nothing to execute. A flag coach reaching for the same idea wants the sweep or the jet sweep, which get to the edge with speed and leverage instead of with reach blocks.
Why does my back keep bouncing it outside?
Usually because he has decided before the snap. The first three steps have to be identical whatever he plans to do, and a back who is already leaning toward the sideline tells the defense where the ball is going. The other common cause is that he is reading the wrong man: it is the defender over the playside tackle, not the corner.
What do we call after outside zone has been working?
Anything that punishes flow. A counter or a jet sweep the other way, or play-action off the same first step. The value of a zone running game is rarely the yards it gains on its own; it is that a front which has learned it must run sideways is a front that can be made wrong.

Related guides

Coach Ray Carroll

Coaches 5v5 flag football from kindergarten through 7th grade in San Mateo and San Carlos, California, and built RC Football to design, teach and print the plays his own teams run.

Cite this page: Ray Carroll. “What is the Outside Zone concept in 11v11 tackle football?” RC Football, 2026. rc-football.com/plays/11v11/outside-zone