The State of Youth Football Play Calling: Fall Season Halftime Report
Youth coaches all draw the same offense: Spread, Mesh and a trick play. This report is drawn from the plays youth and amateur coaches built in RC Football since August 1, the first half of the fall 2026 season, across 5v5 flag, 7v7 and 11v11 tackle, and from the requests they typed into its AI play designer.
This page is the methodology and a plain-text version of the findings. The report itself is the slide deck: view the slides or download the PDF.
Youth football coaches overwhelmingly draw the same offense. Spread is the most-drawn formation in every format, from 5v5 flag to 11v11 tackle, and 75% of 6v6 and 7v7 coaches drew it. Mesh is the most-drawn passing concept, ahead of Four Verticals and Flood, and the go route is the most-drawn pass route in every format. When coaches ask an AI to draw a play, one in five asks for a trick play, but fewer than one in ten asks for a play built to beat a specific coverage.
Key findings
- Spread is the default everywhere. It is the most-drawn formation in all four formats, and Trips is second wherever there are enough coaches to rank one.
- Mesh is the play. 13% of coaches drew a Mesh concept, more than any other named concept.
- The go route is the most-drawn route in every format. Underneath crossers are second in flag and 8v8; slants are second in 11v11.
- Tackle coaches run more. A designed run appears in 39% of the typical 11v11 coach’s plays, against 29% in 5v5 and 20% in 7v7.
- Coaches ask the AI for trick plays, not answers. 20% of coaches asked for a trick play. 8% asked for a play to beat a specific coverage.
Chapter 1: What is in a youth playbook
Coaches build very different games with the same words. A 5v5 flag offense has no linemen and a no-run zone; an 11v11 offense has five blockers and a running back. Even so, the playbooks look remarkably alike.
Which formats coaches design for
Share of coaches who drew at least one play in each format. Coaches can draw in more than one, so the bars add up to more than 100%.
- 5v551%
- 11v1136%
- 6v6 and 7v720%
- 8v8 and 9v97%
Source: RC Football, The State of Youth Football Play Calling: Fall Season Halftime Report (rc-football.com/research/youth-football-play-calling-halftime-report/methodology)
The most-drawn formations, by format
Share of coaches in each format who drew the formation at least once. Left and right versions are counted together.
5v5
- Spread43%
- Trips23%
6v6 and 7v7
- Spread75%
- Trips31%
8v8 and 9v9
- Spread55%
11v11
- Spread27%
- Trips10%
- Pro Set10%
Source: RC Football, The State of Youth Football Play Calling: Fall Season Halftime Report (rc-football.com/research/youth-football-play-calling-halftime-report/methodology)
The most-drawn offensive concepts
Share of all coaches who drew an offensive play that named the concept.
- Mesh13%
- Four Verticals10%
- Flood6%
- Inside Zone4%
- Mesh Wheel3%
- Quick Game3%
Source: RC Football, The State of Youth Football Play Calling: Fall Season Halftime Report (rc-football.com/research/youth-football-play-calling-halftime-report/methodology)
Mesh, two receivers crossing underneath at shallow depth, tops the list because it works in every format and against both man and zone. Our guide to the Mesh concept shows how to install it.
The pass route mix, by format
For each coach, the share of their pass routes in each family, averaged across coaches. Hand-drawn routes are named by their shape (see methodology). Top five per format.
5v5
- Go, seam or fade16%
- Drag or cross12%
- Out11%
- Slant10%
- Swing or screen9%
6v6 and 7v7
- Go, seam or fade16%
- Drag or cross14%
- Out12%
- Curl, hitch or comeback12%
- Slant10%
8v8 and 9v9
- Go, seam or fade23%
- Drag or cross18%
- Out10%
- Post9%
- Slant9%
11v11
- Go, seam or fade21%
- Slant15%
- Drag or cross12%
- Out10%
- Swing or screen10%
Source: RC Football, The State of Youth Football Play Calling: Fall Season Halftime Report (rc-football.com/research/youth-football-play-calling-halftime-report/methodology)
Run, play-action and RPO, by format
Share of the typical coach's offensive plays that include each element.
| Format | Designed run | Play-action | RPO |
|---|---|---|---|
| 5v5 | 29% | 10% | 2% |
| 6v6 and 7v7 | 20% | 6% | 1% |
| 8v8 and 9v9 | 37% | 10% | 1% |
| 11v11 | 39% | 7% | 2% |
Source: RC Football, The State of Youth Football Play Calling: Fall Season Halftime Report (rc-football.com/research/youth-football-play-calling-halftime-report/methodology)
What makes the playbook
We know what coaches drew, not what they called on Saturday. The closest signal is a play a coach added to a team playbook, and 29% of coaches did. Their playbooks look like everything else they drew: 50% include Spread, and a designed run is in 33% of the typical coach’s playbook plays, against 31% of everything drawn. Mesh and Four Verticals are the concepts that make the cut most often.
Defense
About 23% of coaches drew a defensive play, and the typical one drew zone in 76% of them. Youth defenses are built to keep everything in front, which is why the hook and the deep third are the two jobs coaches assign most.
Where coaches put their zone defenders
Each job as a share of all the zone assignments coaches drew, averaged across coaches. Adds to 100%.
- Hook22%
- Deep Third15%
- Deep Half13%
- Curl-Flat10%
- Curl9%
- Deep Middle9%
- Flat7%
- Deep Quarter6%
- Other9%
Source: RC Football, The State of Youth Football Play Calling: Fall Season Halftime Report (rc-football.com/research/youth-football-play-calling-halftime-report/methodology)
Chapter 2: What coaches ask an AI to draw
RC Football lets a coach describe a play in plain English and have it drawn. The way coaches use that is the clearest picture there is of what a volunteer coach wants help with. The short version: precise, small edits, from coaches who already know what they want.
- They direct players by name. 43% of the typical coach’s requests name a specific player, like asking for the slot receiver on a wheel route.
- They keep it short. 65% of requests are under 40 characters.
- They edit more than they create. 53% of requests change a play the coach already has rather than starting a new one.
- They want motion and misdirection. 28% of coaches asked for motion and 20% asked for a trick play.
- They rarely ask for an answer to a defense. Only 8% asked for a play to beat a coverage, and 6% for a specific situation such as the red zone or third down.
The routes coaches ask the AI for
Share of coaches whose requests named the route at least once.
- Out51%
- Post50%
- Go37%
- Slant36%
- Corner36%
- Flat34%
- Wheel30%
- Drag16%
Source: RC Football, The State of Youth Football Play Calling: Fall Season Halftime Report (rc-football.com/research/youth-football-play-calling-halftime-report/methodology)
That gap is the coaching opportunity. Most coaches already know which routes they like; far fewer build a plan for the coverage they will see on Saturday. Our guides to beating man coverage and beating zone coverage start there.
Methodology
- Source. Plays saved in RC Football from August 1, 2026 to 2026-10-09, and requests typed into its AI play designer, by youth and amateur coaches. Figures are aggregated and de-identified, as described in our privacy policy.
- Coaches, not plays. Every figure is a share of coaches, or an average across coaches, so one prolific coach cannot tilt a ranking.
- Minimum of 10 coaches. Nothing is reported with fewer behind it, which is why some formats list fewer formations.
- Excluded. RC Football staff accounts, our curated public play library, plays copied from it, and any diagram saved unchanged by three or more coaches, so a popular template cannot pass as a popular choice.
- Hand-drawn routes. Most routes are drawn freehand. We name each one by its shape: depth of the stem, direction of the break, and whether it climbs or settles. Checked against routes that carry a name, the method agrees 87.5% of the time; most misses fall between drag and in, a line coaches blur too.
- Formats. 6v6 and 7v7 are reported together, as are 8v8 and 9v9.
Cite or reuse this report
The figures and charts are free to cite and reuse under CC BY 4.0, with a link to this page. Suggested citation: “RC Football, The State of Youth Football Play Calling: Fall Season Halftime Report, rc-football.com/research/youth-football-play-calling-halftime-report/methodology.” The underlying aggregate figures are available as JSON. For anything else, write to hello@rc-football.com.
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Open the free play designerCoach Ray Carroll
Coaches 5v5 flag football from kindergarten through 7th grade in San Mateo and San Carlos, California, and built RC Football to design, teach and print the plays his own teams run.